s0110
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include/s0110_balanced_binary_tree.hpp
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include/s0110_balanced_binary_tree.hpp
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#ifndef S0110_BALANCED_BINARY_TREE_HPP
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#define S0110_BALANCED_BINARY_TREE_HPP
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#include <algorithm>
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#include "structures.hpp"
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using namespace std;
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class S0110 {
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public:
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bool isBalanced(TreeNode* root);
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};
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#endif
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src/s0110_balanced_binary_tree.cpp
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src/s0110_balanced_binary_tree.cpp
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#include "s0110_balanced_binary_tree.hpp"
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struct Info {
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bool isBalanced;
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int depth;
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};
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Info getInfo(TreeNode* root) {
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if (root == nullptr) return Info{true, 0};
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Info left = getInfo(root->left);
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Info right = getInfo(root->right);
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return Info{
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left.isBalanced && right.isBalanced && abs(left.depth - right.depth) <= 1,
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max(left.depth, right.depth) + 1};
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}
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bool S0110::isBalanced(TreeNode* root) { return getInfo(root).isBalanced; }
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